C# Chp. 2 : How to use the Unity Editor
The section I worked on today in Unity still didn't have any actual parts to work through, it's still just teaching what different of the Unity editor do. One of the things it taught me how to do was create a C# file and edit it using Visual Studios and then connect it to different objects I would have loaded into my project. The book goes over in detail how to do specific things, but it's hard to retain everything it's telling me without actually practicing with a real project.